Beyond comparison: Reframing analysis of video games produced in the Middle East
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Journal articleDate
2010-06Department
Media Studies and ProductionPermanent link to this record
http://hdl.handle.net/20.500.12613/9020
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http://dx.doi.org/10.34944/dspace/8984Abstract
Over the past decade, multiple video games have been produced in the Middle East. Some are the product of political groups (Special Forces) or individual creators (The Stone Throwers) while others are produced by game development companies like Afkar Media (UnderAsh, UnderSeige). The few academic articles on the subject (Galloway, 2004; Machin & Suleiman, 2006; Sisler, 2006) focus on these games primarily in comparison to games produced in the United States. This paper seeks to shift that focus. By first analyzing how this dichotomy is constructed in both popular and academic discourses and then using interviews with Arab gamers and game designers, I look at how we might rethink the study of representation in video games by localizing our focus on game design, content and play.Citation
Shaw, A. (2010). Beyond comparison: Reframing analysis of video games produced in the Middle East. Global Media Journal, 9(16).Available at: http://lass.calumet.purdue.edu/cca/gmj/sp10/graduate/gmj-sp10-grad-article-shaw.htm
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The Global Network of Communication ScholarsHas part
Global Media Journal, Vol. 9, Iss. 16ADA compliance
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