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dc.creatorShaw, Adrienne
dc.date.accessioned2023-09-13T15:52:07Z
dc.date.available2023-09-13T15:52:07Z
dc.date.issued2015-11-15
dc.identifier.citationShaw, A. (2015). Tyranny of realism: Historical accuracy and the politics of representation in Assassin’s Creed III. Loading: Journal of Canadian Game Studies, 9(14), 4–24.
dc.identifier.citationAvailable at: https://journals.sfu.ca/loading/index.php/loading/article/view/157
dc.identifier.issn1923-2691
dc.identifier.urihttp://hdl.handle.net/20.500.12613/9008
dc.description.abstractLike other games in its series, Assassin’s Creed III (AC3) is heavily invested in a wellresearched, nuanced representation of historical conflicts. Yet as with any historical text, designers must be selective in their storytelling. Through their choices, we can better understand who might be the expected audience for this “speculative fiction.” This article addresses AC3’s tensions around realism. In it, the author addresses the politics of representation in how players are asked to identify with particular characters (constructed identification), how the game was produced (constructed authenticity), and the version of history portrayed in the game (constructed history). The author argues that the game’s ludic and narrative possibilities limit its ability to critique colonial powers during the American Revolution. The article concludes by looking at what counterhistorical approach to AC3’s story might entail. Throughout, the author discusses how the game’s expected audience, that is Ubisoft’s construction of the intended player, is reflected in each of these decisions and limits the emancipatory possibilities of AC3.
dc.format.extent21 pages
dc.languageEnglish
dc.language.isoeng
dc.relation.ispartofFaculty/ Researcher Works
dc.relation.haspartLoading: Journal of Canadian Game Studies, Vol. 9, No. 14
dc.rightsAttribution-NonCommercial CC BY-NC
dc.rights.urihttps://creativecommons.org/licenses/by-nc/4.0/
dc.subjectAssassin’s Creed III
dc.subjectRealism
dc.subjectHistory
dc.subjectRepresentation
dc.subjectCounterfactual history
dc.titleTyranny of realism: Historical accuracy and the politics of representation in Assassin’s Creed III
dc.typeText
dc.type.genreJournal article
dc.description.departmentMedia Studies and Production
dc.relation.doihttp://dx.doi.org/10.34944/dspace/8972
dc.ada.noteFor Americans with Disabilities Act (ADA) accommodation, including help with reading this content, please contact scholarshare@temple.edu
dc.description.schoolcollegeKlein College of Media and Communication
dc.creator.orcidShaw|0000-0001-5526-1839
dc.temple.creatorShaw, Adrienne
refterms.dateFOA2023-09-13T15:52:07Z


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