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    IF WE BUILD IT, WILL THEY COME? A QUANTITATIVE ANALYSIS OF EMERGING TECHNOLOGIES IN THE SPORTS & ENTERTAINMENT SETTING

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    Cunningham_temple_0225E_15373.pdf
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    Genre
    Thesis/Dissertation
    Date
    2023-08
    Author
    Cunningham, Michael cc
    Advisor
    Pang, Min-Seok
    Committee member
    Di Benedetto, C. Anthony
    Baker, Bradley
    Venkatraman, Vinod
    Department
    Business Administration/Management Information Systems
    Subject
    Information technology
    Marketing
    Mobile ordering
    Point-of-entry
    Sports and entertainment
    Technology acceptance
    Permanent link to this record
    http://hdl.handle.net/20.500.12613/8934
    
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    DOI
    http://dx.doi.org/10.34944/dspace/8898
    Abstract
    As consumers continue to adopt and adapt to newer technologies, firms face a common question adapted from the 1989 motion picture Field of Dreams: “If we build it, will they come?” Until recently, it has been assumed that the answer will always be “yes.” However, to properly expand upon this question, we look in this paper to the research proposed around the same time the aforementioned feature film was released to understand the application of Davis’s Technology Acceptance Model (1986) as it relates to newer emerging technologies such as Facial authentication as an alternative to the point-of-entry at public event spaces. The introduction of biometrics as a method of entry creates an opportunity to examine the tension between this technology and user acceptance of privacy. The option of mobile ordering juxtaposed with traditional point-of-sale and physically waiting in line provides insight into a second sub-setting to address technology adoption’s impact on revenue.The first study leverages secondary data collected from a pilot program conducted at three Major League Baseball stadiums in 2021 to examine the use and efficacy of Facial authentication as a point-of-entry solution and alternative to mobile ticketing. This study analyzed the data collected in pre- and post-participant surveys and transactional data from 21 events in 30 days (n=343). The study uses secondary data to test two hypothetical scenarios through variables such as the method of entry and patron traits to determine if a relationship exists between one or more of the variables. The second study focuses on understanding the use of a newly introduced technology within the sub-setting of concessions in the sports & entertainment setting. The data was collected from 45 consecutive events over 25832 individual transactions and examined the influence of mobile ordering on revenue and patron behavior (n=557). The setting provides an opportunity for examination of variables impacting the firm as juxtaposed with legacy technology. The study establishes setting and sub-settings related to sports & entertainment. The primary setting is the venue, which contains sub-settings permeated with emerging technologies. The two sub-settings examined are the first two settings patrons typically interact with on a given event level. Point-of-entry provided for examinations of patron use of a newly introduced facial authentication platform, which affirms TAM and UTAUT models. In the second study the count of items within a mobile ordering transaction were significant and led to creation of a new variable which measures average revenue per item per transaction. This new variable shed light into a key finding. Interestingly enough, the second sub-setting provided insight into consumer spending habits through the newly introduced technology that led to findings related to revenue and conclusions for the firm regarding future deployment and positioning of the technology.
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